AI for Kids · Class 7 · Module 2 of 9

Prompt Design Studio

Stop retyping prompts. Start building a library you reuse all year.

8 sessionsSessions 9–16
4 weeksTypical pace
FoundationLevel
Class 7Artificial Intelligence
A vague prompt being rewritten into a clear, structured prompt
The big idea

Students learn a repeatable prompt structure — role, task, audience, format — and then iterate deliberately, saving the versions that work into a personal library organised by subject.

Why it matters

A reusable prompt library saves real time every week and turns scattered experimentation into a system.

Unpacked

What you will actually learn

Three core ideas, each taught with worked examples and then practised until it feels obvious.

01

Role, task and audience

Role, task and audience: tell the AI who to be, what to do and who it is for. Three sentences that transform the quality of the result.

02

Examples and formats

Examples and formats matter enormously. Showing one example of the output you want works better than describing it at length.

03

Prompt iteration

Prompt iteration means changing one element at a time so you can tell which change actually helped.

Did you know?

Giving a model one or two worked examples is called few-shot prompting, and it often outperforms far longer written instructions.

Common mix-up

“Politeness improves answers.” Clarity improves answers. Please and thank you are good manners, not better engineering.

Session by session

Your 8-session journey

Sessions 916 of the 72-session year, at two one-hour sessions per week.

  1. 1

    Warm-up and big picture

    Where this module fits, what you will build, and a hands-on starter that gets everyone curious about role, task and audience.

  2. 2

    Role, task and audience

    Guided teaching on role, task and audience, worked through together with the teacher.

  3. 3

    Role, task and audience — practice lab

    Independent practice, small challenges and one deliberate mistake to diagnose.

  4. 4

    Examples and formats

    Guided teaching on examples and formats, building directly on the previous two sessions.

  5. 5

    Examples and formats — practice lab

    Applied tasks that combine role, task and audience and examples and formats in one piece of work.

  6. 6

    Prompt iteration

    Prompt iteration introduced and practised, completing the toolkit needed for the project.

  7. 7

    Project build

    Guided build session for the module project: Reusable prompt library for schoolwork.

  8. 8

    Test, present and reflect

    Finish, test against the checklist, present the work and explain the decisions behind it.

Project lab

Reusable prompt library for schoolwork

Every module ends with something the student built themselves and can demonstrate. This is the piece that goes into their portfolio and gets explained out loud at the end of session 16.

Try this at home

Build ten reusable prompts for your three hardest subjects, then use only those for a fortnight and refine the weak ones.

It is finished when

  • It works from start to finish without breaking
  • You can explain every part of it in your own words
  • You tested it and improved at least one thing afterwards
  • Someone else used or understood it without your help

By the end of this module

Students finishing Module 2 can:

  • Explain and use role, task and audience without prompting
  • Explain and use examples and formats without prompting
  • Explain and use prompt iteration without prompting
  • Build and finish reusable prompt library for schoolwork
  • Test your own work and correct what you find
  • Talk an adult through what you made and why

Word bank

The vocabulary introduced here, in plain language:

prompt template
A reusable prompt with slots to fill in.
few-shot
Including examples of the desired output.
iteration
Improving something through repeated rounds.
Module challenge

Think you have got this?

0 XPLevel 1 · Curious Beginner

6 quick questions drawn from this module — vocabulary, the project you build, and a myth-or-fact round. Every wrong answer explains itself, so a mistake still teaches you something.

🎯 6 questions⚡ Up to 80 XP

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